ACTUAL USEFUL NOTES:
    - dropshadow offset uses this formula:
        ShadowX = 2*ShadowY
        ShadowY = (2/130)*FontSize


OLD NOTES:

todo:
    - buffs
    - clean up weaponrack code
    - low-ammo sound/sound mods
    - userdata
    - default options/positions
    - set consistant drop shadow size and colors

maybe:
    - custom fonts?


GLOBAL:
    - all numbers have a slight drop shadow

Ammo
    - colors:
        * weapon colors
    - red flashing box when low ammo
    - options:
        * weapon icon for weapon color, and white ammo text
    
Health
    - colors:
        * red (low-hp truestack bad)
        * yellow (low-hp truestack ok)
        * white (in any other case)
        * lightblue (have mega)
Armor
    - colors:
        * based on what armor you have
    - lowest level armor you can pick up

WeaponRack
    - symbols and numbers (together defined as an 'icon')
    - symbols for weapon type
    - numbers for ammo
    - icon transparent when not selected
    - no number if no weapon or ammo
    - colors (numbers):
        * gray (have ammo, no weapon)
        * red (no ammo)
        * yellow (low ammo)
        * white (have good ammo)
    - colors (symbols):
        * weapon color (have weapon)
        * gray (don't have weapon)
buffs
    - colored symbol
    - time overtop
    - number red when time low

Speedometer
    - bar style maybe?
Low Ammo Warning(and sound)
    - 
weapon icon

